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41x w S5G6L. SL160  Dungeon Siege 2: Broken World Expansion Pack

  • Players choose battle comrades to build a party of up to six members; parties can be honed over time using an all-new character development system
  • Each class now has access to unique Heroic Powers that are capable of turning the tide of battle
  • Players can now choose from a number of exotic creatures with special abilities that adventure and grow alongside players
  • The new SFX engine in “Dungeon Siege II” takes visual special effects to the next level
  • “Dungeon Siege II” introduces a new Flick authoring system providing a new level of in-engine cinematic storytelling

Product Description
An Action-Packed Expansion RPG from Chris TaylorProduct Information[Requires Full Version of Dungeon Siege II to Play]In Dungeon Siege II you destroyed Valdis…and unleashed an unspeakableabomination that has waited 1000 years for its freedom.  As darknessdescends upon the land fiends such as Bound Elves familiars and othermonstrosities destroy any who stand against them.  You must wage waragainst a host of horrors in a last desperate bid to save Aranna…and you… More >>

Dungeon Siege 2: Broken World Expansion Pack

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3 Responses to Dungeon Siege 2: Broken World Expansion Pack

  1. Eyva Ram Per on October 16, 2011 at 8:58 pm

    Good that for the kids. I will recommend your stuff on my nephew. He is some kind interested on this kind of stuff. Thanks.

  2. Marcia M. Woodman on October 16, 2011 at 9:02 pm

    This is essentially just a new set of missions, along with two new character classes and a couple of new pets. There are also new item recipes. This extends a pretty fun hack and slash game. You can import parties from the original or start with new characters at the appropriate level. Unlike some expansions, this starts out at a difficulty level appropriate for characters who’ve beaten Valdis. I’m enjoying it.

  3. Loraine on October 16, 2011 at 9:09 pm

    There are cool abilities and moves that you’ll need to activate during the actual fighting but, once the action starts, the game devolves back into hyperactive button mashing.

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